I started with a pure blending block in the middle pillar and a deadlocked-style block with blending on the outside.Ĥ. For this one, I wanted a design that used blending and embraced black a bit more than usual. For this tutorial, I went with a simple pillar.ģ. It can be anything as simple as a pillar to as complex as a wide array of sloped shapes. Blocks on their own with one simple design in them are generally not that great or too boring to make a unique level. Use the white outlines to line out a simple block, which most of you already know how to do.Ģ. You'll find out that block design requires a lot of acquired creativity and knowledge of the editor. They are not a go-to formula for making a good block design. These are just suggestions that follow along with my examples. I will be going through some quick block designs I did using a blue color to show you how to get ideas to decorate both simple and complex structures. Getting Started!īlock design isn't as easy as some of my friends like LazerBlitz and Manix make it look. I hope you guys will find some merit in this guide. I have created a wide array of things, including my WIP level "The Badlands", a part in an upcoming megacollab, "Fusion Z" by Mani圆48, and much more. I came back and noticed quite a few of you are struggling with creating levels, and since that is my specialty, I have come here to help you guys. Hello! My name is Edicts and I have been inactive on this subreddit for a very long time.
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